0.55.1.0
Improvements
Stats app : Added node compute counts to performanceMonitor script annotations.
UIEditor :
Made the Plugs tab resize the editor window so the Presets section is fully visible when expanded.
Added options to the Node tab to turn on and off Box node plug creator decorations.
Fixes
Viewer : Fixed light filter visualisation.
ArnoldLightFilter : Fixed bug which caused animated light blockers to lose their transform.
NodeEditor : Fixed bug that allowed drag and drop to create unwanted input connections to output plugs.
GraphComponent : Fixed bug that allowed construction with an invalid name (#3436).
Layouts : Keyboard shortcuts will now work in detached panels restored with a layout.
Rotate/TranslateTool : Fixed a potential crash if targeted mode was used with an empty selection.
RotateTool : Fixed a bug when applying targeted mode rotations that introduced arbitrary roll around the z-axis (#3439).
TabbedContainer : Fixed a bug that caused an exception when the last tab in a container was closed.
ArnoldLight : Fixed a bug that prevented OSL shaders being used with Arnold lights.
GraphEditor : Fixed several bugs and a crash that could occur when a parent of the editor’s root node was changed or deleted.
Parent : Fixed bug which prevented loading of Parent nodes with a promoted
children
plug (#3464).Group/Parent : Fixed processing of invalid input sets. This now omits the invalid set members rather than throwing an error.
ImageReader : Fixed bug which meant that changes to the default format were not respected.
UVInspector : Fixed bug which prevented alternative UV sets from being viewed.
SceneInspector : Fixed bug comparing objects where a particular primitive variable existed on only one of the objects (#3432).