LevelSetOffset
Erodes or dilates a level set VDB.
user
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
out
The processed output scene.
enabled
The on/off state of the node. When it is off, the node outputs the input scene unchanged.
in
The input scene
filter
The filter used to control which parts of the scene are processed. A Filter node should be connected here.
adjustBounds
Adjusts bounding boxes to account for the changes made to the object.
Caution
Adjusting boundings boxes has a performance penalty. If you do not need accurate bounds or you know that the bounds will only change slightly, you may prefer to turn this off.
grid
Name of the level set grid to offset in the VDB object.
offset
Amount to offset the level set by in voxel units. A positive number will erode the surface and negative will dilate.