ArnoldAtmosphere
Assigns a global atmosphere shader that applies to all objects in
the scene. This is stored as an “ai:atmosphere” option in Gaffer’s
globals, and translated onto the options.atmosphere
parameter
in Arnold.
user
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
out
The processed output scene.
enabled
The on/off state of the node. When it is off, the node outputs the input scene unchanged.
in
The input scene
shader
The shader to be assigned. This will be stored as an option within the scene globals.