0.25.1.0
Apps
Screengrab
Support for grabbing the ScriptEditor.
UI
Fixed crash on mouse move over an about-to-become-visible GLWidget.
Scene
Attributes
Avoided unnecessary dirty propagation.
Deactivated filter field when in global mode.
InteractiveRender
Fixed object visibility bug.
Fixed context management bugs.
RenderUI
Exposing nodules for task plugs.
Image
ImageGadget
Taking pixel aspect into account when drawing.
Fixed color inspector for non-square pixels.
Arnold
ArnoldRenderer
Reusing shaders where possible.
Ensuring shader nodes are named (uniquely).
Fixed sharing of attributes between lights.
Fixed time_samples.
Fixed default shader override on ExternalProcedurals.
ArnoldOptions
Added missing sampling and depth options.
ArnoldAttributes
Supporting additional shading attributes.
“ai:matte”, “ai:opaque”, “ai:receive_shadows” and “ai:self_shadows”
Documentation
Added scripting tutorials and reference.
Added bookmarks to config file tutorial.
Added examples for the “test” app.
Added OpenVDB license to appendices.
Renamed “Performance Guidelines” tutorial to “Managing Complexity”.
API
ScriptEditor
Added inputWidget() and execute() methods.
ImageGadget
Added pixelAt() method.
Added missing bindings.