0.53.5.0¶
Features¶
- Reference : Added support for fileName search paths (#3049).
- Set the new
GAFFER_REFERENCE_PATHS
environment variable in order to load relative Reference files.
- Set the new
Improvements¶
Fixes¶
- Catalogue : Fixed bug when viewing a Catalogue after a ShaderView (#3113).
- Note this is actually a change to ShaderPlug itself, not to Catalogue.
- Camera : Fixed bug in compatibility config (#3100).
- Wedge : Fixed to work without compatibility configs (#3122).
- AnimationEditor : Fixed bug affecting animated promoted plugs (#3106).
- UIEditor : Fixed bug with ‘/’ in presets (we now replace ‘/’ with ‘_’) (#3103).
- Viewer : Fixed potential deadlocks when editing the camera in the Viewer (#3121).
Documentation¶
- Added “Anatomy of a Camera” article to “Working with Scenes” section (#3050).
- Added missing shortguts for “Controls and Shortcuts” (#3111).
- Fixed recent screengrab errors and build targets (#3066).
- Fixed shader assignment variable in Python tutorial (#3099).
- Fixed reference to ‘root’ in Expression Scripting Reference (#3107).