0.23.1.0¶
Apps¶
- Stats App
- Added outputs for scene traversal time and memory usage.
Core¶
- Improved performance of the computation cache, particularly when under heavy multithreaded load (#1638).
- Fixed GIL lock issues.
- CompoundDataPlug releases when adding child plugs.
- GraphComponent releases when adding/removing children.
- Reference releases in load().
- Switch
- Add SwitchTraits
to control context for index evaluation.
- Add SwitchTraits
UI¶
- SceneHierarchy
- NodeEditor
- Improved error handling for labels and multiline text fields (#1650).
- NodeGraph
- Fix “Find…” shortcut.
- SceneInspector
- Fixed labelling of CoordinateSystem sets (#1648).
- ExecutableNode
- Fixed UI for individually promoted pre/post tasks (#1647).
- UIEditor
- Add label field to plug section.
- GLWidget
- Supports use in Maya when using PySide.
Scene¶
- ScenePlug
- set() and setHash() are friendlier to the hash cache.
- SceneSwitch
- Removed scene:path from context for index.
- FilterProcessor
- Implement pass-through when disabled.
- PathFilter
- Fixed bugs which treated empty paths as “/” rather than ignoring them (#1642)
- Avoid unnecessary hashing of __pathMatcher plug.
- Set
- Fixed bugs which treated empty paths as “/” rather than ignoring them (#1642)
- SetFilter
- Remove unnecessary context manipulation..
- DeleteSets
- Fixed bug which could pass-through a deleted set.
- Isolate/Prune
- Fixed bugs which caused incorrect results when used with a particular custom filter outside of Gaffer (#1652).
- Shader
- Fixed crashes caused by cyclic connections in shader networks (#1646).
- Fixed GIL lock issues.
- Outputs releases in addOutput().
Image¶
- Warp
- Added Warp base class.
- Added UVWarp node.
- BufferAlgo
- Added index() function.
- ImageSwitch
- Removed tile variables from context for index.
RenderMan¶
- Fixed GIL lock issues.
- RenderManShader releases in loadShader().
API¶
- PathMatcher
- Fixed bugs which treated empty paths as “/” rather than as empty (#1642).
- SceneAlgo
- Added PathMatcher overloads for
filteredParallelTraverse()
andmatchingPaths()
(#1649).
- Added PathMatcher overloads for
- MultiLineTextWidget
- Added
setErrored()/getErrored()
methods to (#1650).
- Added
- MultiLineStringPlugValueWidget/LabelPlugValueWidget
- Added error handling (#1650).
- ExecutableNode
- Disabled nodule creation by default for all but TaskPlugs. Nodules can be explicitly reenabled using a ( “nodule:type”, “GafferUI.StandardNodule” ) metadata registration for a particular plug.
- DownstreamIterator/RecursiveChildIterators
- Fixed API for completion of iteration.
- FilteredChildIterator
- Added done() method.
- TypedObjectPlug bindings : Add _copy argument to defaultValue() method.
Build¶
- GafferUI now links to QtOpenGL