DeleteAttributes¶
Deletes attributes from locations within the scene. Those locations will then inherit the attribute values from ancestor locations instead, or will fall back to using the default attribute value.
user¶
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
out¶
The processed output scene.
enabled¶
The on/off state of the node. When it is off, the node outputs the input scene unchanged.
in¶
The input scene
filter¶
The filter used to control which parts of the scene are processed. A Filter node should be connected here.
names¶
The names of attributes to be removed. Names should be separated by spaces and can use Gaffer’s standard wildcards.
invertNames¶
When on, matching names are kept, and non-matching names are removed.