Sphere¶
Produces scenes containing a sphere.
user¶
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
out¶
The output scene.
enabled¶
The on/off state of the node. When it is off, the node outputs an empty scene.
name¶
The name of the object in the output scene.
sets¶
A list of sets to include the object in. The names should be separated by spaces.
transform¶
The transform applied to the object.
type¶
The type of object to produce. May be a SpherePrimitive or a Mesh.
radius¶
Radius of the sphere.
zMin¶
Limits the extent of the sphere along the lower pole. Valid values are in the range [-1,1] and should always be less than zMax.
zMax¶
Limits the extent of the sphere along the upper pole. Valid values are in the range [-1,1] and should always be greater than zMin.
thetaMax¶
Limits the extent of the sphere around the pole axis. Valid values are in the range [0,360].
divisions¶
Controls tesselation of the sphere when type is Mesh.