Text¶
Creates an object containing a polygon representation of an arbitrary string of text.
user¶
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
out¶
The output scene.
enabled¶
The on/off state of the node. When it is off, the node outputs an empty scene.
name¶
The name of the object in the output scene.
sets¶
A list of sets to include the object in. The names should be separated by spaces.
transform¶
The transform applied to the object.
text¶
The text to output. This is triangulated into a mesh representation using the specified font.
font¶
The font to use - this should be a .ttf font file which is located on the paths specified by the IECORE_FONT_PATHS environment variable.
Supported file extensions : ttf