1.4.12.0

Features

  • Viewer : Added support for Cycles GPU rendering via a new Device option in the Cycles viewer settings.

Improvements

  • UI Editor :

    • Added the ability to edit the scale of node icons.

    • Improved layout of Box node plug creator visibility toggles.

  • ArnoldShader : Moved the toon shader’s *_tonemap_hue_saturation parameters to appropriate sections in the UI.

  • File Browser : The “Type” column can now be sorted. This sorts directories separately from files, which are sorted by their extension.

Fixes

  • SceneWriter : Fixed handling of ‘:’ characters in set names when writing to USD. These were previously converted to ‘_’ but are now preserved.

  • SceneReader : Fixed loading of animated ModelAPI extents from USD.

  • ResamplePrimitiveVariables : Fixed handling of periodic curves.

  • VectorDataWidget : Fixed bug causing paths to display as “…” after the last visible “/” when the widget wasn’t wide enough to show the entire path.

API

  • MetadataWidget : Added NumericMetadataWidget class.

  • RenderPassWedge : Render adaptors may now be used to delete and/or disable render passes, by passing client = "RenderPassWedge" to SceneAlgo.registerRenderAdaptor().

Build

  • Cortex : Updated to version 10.5.9.2.