1.4.12.0
Features
Viewer : Added support for Cycles GPU rendering via a new Device option in the Cycles viewer settings.
Improvements
UI Editor :
Added the ability to edit the scale of node icons.
Improved layout of Box node plug creator visibility toggles.
ArnoldShader : Moved the
toon
shader’s*_tonemap_hue_saturation
parameters to appropriate sections in the UI.File Browser : The “Type” column can now be sorted. This sorts directories separately from files, which are sorted by their extension.
Fixes
SceneWriter : Fixed handling of ‘:’ characters in set names when writing to USD. These were previously converted to ‘_’ but are now preserved.
SceneReader : Fixed loading of animated ModelAPI extents from USD.
ResamplePrimitiveVariables : Fixed handling of periodic curves.
VectorDataWidget : Fixed bug causing paths to display as “…” after the last visible “/” when the widget wasn’t wide enough to show the entire path.
API
MetadataWidget : Added
NumericMetadataWidget
class.RenderPassWedge : Render adaptors may now be used to delete and/or disable render passes, by passing
client = "RenderPassWedge"
toSceneAlgo.registerRenderAdaptor()
.
Build
Cortex : Updated to version 10.5.9.2.