ImageToPoints
Converts an image into a points primitive, with a point for each pixel in the image. Point positions may be defined either by the original pixel coordinates or an image layer providing position data. Arbitrary image channels may be converted to additional primitive variables on the points, and transparent pixels may be omitted from the conversion.
Note
Only pixels within the display window are converted. To include overscan pixels, use a Crop node to extend the display window.
user
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
out
The output scene.
enabled
The on/off state of the node. When it is off, the node outputs an empty scene.
name
The name of the object in the output scene.
sets
A list of sets to include the object in. The names should be separated by spaces.
transform
The transform applied to the object.
image
The image to be converted into a points primitive.
view
The view within the image to be converted.
position
The image channels used to provide 3d positions for the points.
If None
, the pixel’s 2d position within the image is used instead.
primitiveVariables
The image channels to be converted to primitive variables on the points primitive. The chosen channels are converted using the following rules :
The main
RGB
channels are converted to a colour primitive variable calledCs
.<layerName>.RGB
channels are converted to a colour primitive variable called<layerName>
.Other channels are converted to individual float primitive variables.
width
The width of the points. If widthChannel
is used as well, then this acts as
a multiplier on the channel values.
widthChannel
The channel used to provide per-point width values for the points primitive.
ignoreTransparent
Omits pixels from the points primitive if their alpha value is less than or equal
to alphaThreshold
.
alphaThreshold
Threshold used to exclude pixels from the points primitive when ignoreTransparent
is on.