1.2.5.0
Improvements
SceneReader : Improved performance when computing bounds for complex USD stages containing scenegraph instancing.
Fixes
SceneReader :
Fixed rounding errors which could cause the wrong sample to be read from a USD file. This was particularly noticeable for non-interpolable attributes such as visibility.
Fixed transforms loaded from USD files using the
UsdGeomXformable::ResetXformStack
operator.
SceneWriter : The UsdShadeMaterialBindingAPI schema is now applied to all prims with material bindings, making the written files compatible with
USD_SHADE_MATERIAL_BINDING_API_CHECK=strict
mode.
Build
Cortex : Updated to version 10.4.7.1.