ArnoldImager
Assigns an imager. This is stored as an ai:imager
option in Gaffer’s
globals, and applied to all render outputs.
Tip
Use the layer_selection
parameter on each imager to control
which AOVs the imager applies to.
user
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
out
The processed output scene.
enabled
The on/off state of the node. When it is off, the node outputs the input scene unchanged.
in
The input scene
imager
The imager to be assigned. The output of an ArnoldShader node
holding an imager should be connected here. Multiple imagers may be
assigned at once by chaining them together via their input
parameters, and then assigning the final imager via the ArnoldImager
node.
mode
The mode used to combine the imager
input with any imagers that
already exist in the globals.
Replace : Removes all pre-existing imagers, and replaces them with the new ones.
InsertFirst : Inserts the new imagers so that they will be run before any pre-existing imagers.
InsertLast : Inserts the new imagers so that they will be run after any pre-existing imagers.