OSLImage¶
Executes OSL shaders to perform image processing. Use the shaders from the OSL/ImageProcessing menu to read values from the input image and then write values back to it.
user¶
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
out¶
The output image generated by this node.
enabled¶
Turns the node on and off.
in¶
The input image
shader¶
The shader to be executed - connect the output from an OSL network here. A typical shader network to process RGB would look like this :
InLayer->ProcessingNodes->OutLayer->OutImage