1.5.6.0

Features

  • AttributeEditor, LightEditor, RenderPassEditor : Added drag and drop editing. Edits can be created or updated by dropping a value into a cell. Cells representing a set expression or string array can be modified by holding Shift to append to an existing edit, or Control may be held to remove from an existing edit.

Improvements

  • ArnoldShader : Moved Arnold 7.3.7.0’s new transmission_shadow_density parameters to a “Transmission” section of the UI.

Fixes

  • StandardNodeGadget : Fixed crash when animating a node’s enabled plug (#6274).

API

  • SceneAlgo :

    • Added parallelReduceLocations() for implementing functions that need to combine results while traversing a ScenePlug.

    • Added hierarchyHash() for hashing all children of a scene location.

  • PathColumn : Added dragEnterSignal(), dragMoveSignal(), dragLeaveSignal() and dropSignal().