SceneTimeWarp

Changes the time at which upstream nodes are evaluated using the following formula :

upstreamFrame = frame * speed + offset

user

Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.

out

The processed output scene.

enabled

The on/off state of the node. When it is off, the node outputs the input scene unchanged.

in

The input scene

speed

Multiplies the current frame value.

offset

Adds to the current frame value (after multiplication with speed).