SceneTimeWarp¶
Changes the time at which upstream nodes are evaluated using the following formula :
upstreamFrame = frame * speed + offset
user¶
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
out¶
The processed output scene.
enabled¶
The on/off state of the node. When it is off, the node outputs the input scene unchanged.
in¶
The input scene
speed¶
Multiplies the current frame value.
offset¶
Adds to the current frame value (after multiplication with speed).