Camera

Produces scenes containing a camera. To choose which camera is used for rendering, use a StandardOptions node.

user

Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.

out

The output scene.

enabled

The on/off state of the node. When it is off, the node outputs an empty scene.

name

The name of the object in the output scene.

sets

A list of sets to include the object in. The names should be separated by spaces.

transform

The transform applied to the object.

projection

The basic camera type.

fieldOfView

The field of view, specified in degrees, and interpreted as defined in the RenderMan specification. This is only relevant for perspective cameras.

clippingPlanes

The near and far clipping planes.