TensorToMesh

Turns input tensors into a mesh.

user

Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.

out

The output mesh.

enabled

The on/off state of the node. When it is off, the node outputs an empty scene.

name

The name of the object in the output scene.

sets

A list of sets to include the object in. The names should be separated by spaces.

transform

The transform applied to the object.

position

The input tensor containing the point positions for the mesh to create. Typically this would be connected to the output of an Inference node that is doing mesh generation/processing.

vertexIds

The input tensor containing the vertex ids for the mesh to create. Typically this would be connected to the output of an Inference node that is doing mesh generation/processing.