Duplicate¶
Duplicates a part of the scene. The duplicates are parented alongside the original, and have a transform applied to them.
user¶
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
out¶
The processed output scene.
enabled¶
The on/off state of the node. When it is off, the node outputs the input scene unchanged.
in¶
The input scene
filter¶
The filter used to control which parts of the scene are processed. A Filter node should be connected here.
parent¶
For internal use only.
destination¶
The location where the copies will be placed in the output scene. The default value places them alongside the original.
target¶
The part of the scene to be duplicated.
Caution
Deprecated. Please connect a filter instead.
copies¶
The number of copies to be made.
name¶
The name given to the copies. If this is left empty, the name from the target will be used instead. The names will have a numeric suffix applied to distinguish between the different copies, unless only a single copy is being made. Even in the case of a single copy, a suffix will be applied if necessary to keep the names unique.
transform¶
The transform to be applied to the copies. The transform is applied iteratively, so the second copy is transformed twice, the third copy is transformed three times and so on.