ObjectReader

Loads objects from disk using the readers provided by the Cortex project. In most cases it is preferable to use a dedicated SceneReader or ImageReader instead of this node.

user

Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.

fileName

The file to load.

Supported file extensions : bmp, bw, cin, cob, dds, dpx, env, exr, fits, hdr, ico, idx, iff, int, inta, jfi, jfif, jif, jpe, jpeg, jpg, mc, mxr, obj, osl, oslbody, oslgroup, oso, pbm, pdc, pdd, pfm, pgm, pic, png, pnm, ppm, psb, psd, rgb, rgba, rgbe, rla, sgi, sm, socket, swa, sxr, tga, tif, tiff, tpic, tx, vsm, z, zfile

out

The loaded object. Note that the ObjectToScene node may be used to convert this for use with the GafferScene module.